PyWebSockets/server.py

40 lines
1.4 KiB
Python

from websockets import *
import asyncio, json, signal, sys
class WebSocketServer:
server: Server = None
def __init__(self) -> None:
asyncio.run(self.main())
async def main(self) -> None:
async with serve(self.handleConnection, "", 8765) as sv:
self.server = sv
loop: asyncio.AbstractEventLoop = asyncio.get_running_loop()
loop.add_signal_handler(signal.SIGTERM, self.closeServer)
loop.add_reader(0, self.serverController)
await self.server.wait_closed()
async def handleConnection(self, connection: ServerConnection) -> None: #TODO: Make this actually do something
print(f"{connection.remote_address} Connected")
connected: bool = True
while (connected):
raw: str = await connection.recv()
message = json.loads(raw)
print(f"Received: {message}")
await connection.send('{"message":"received"}')
print("Server replied")
def serverController(self) -> None: #TODO: Make ways of actually controlling the server with this
print("Server controller. Now die")
print(sys.stdin.readline())
self.closeServer()
def closeServer(self) -> None:
print("Closing down")
self.server.close()
if __name__ == "__main__":
WebSocketServer()
print("see ya suckers")