extends Node class_name Data enum Element{ NORMAL, FIRE, ICE, POISON, STONE } enum Difficulty{ EASY, NORMAL, HARD, GAMER } enum Location{ MAINMENU, CREDITS, TAVERN, ARENA, DEAD } @export var spellbook: Spellbook @export var difficulty: Difficulty = Difficulty.NORMAL @export var animations: Dictionary = {} @export var player: Combatant @export var opponent: Combatant @export var loc: Location = Location.MAINMENU @export var masterVolume: float = 70 @export var musicVolume: float = 70 @export var effectsVolume: float = 70