36 lines
928 B
GDScript
36 lines
928 B
GDScript
extends Control
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@onready var raise: RichTextLabel = $Title/Raise
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@onready var your: RichTextLabel = $Title/Your
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@onready var wand: RichTextLabel = $Title/Wand
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@onready var disclaimer: RichTextLabel = $Title/Disclaimer
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@onready var play: TextureButton = $Buttons/Play
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@onready var credits: TextureButton = $Buttons/Credits
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@onready var settings: TextureButton = $Buttons/Settings
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@onready var quit: TextureButton = $Buttons/Quit
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@onready var about: TextureButton = $Buttons/About
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_play_pressed():
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print("Play")
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func _on_credits_pressed():
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print("Credits")
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func _on_settings_pressed():
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print("Settings")
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func _on_about_pressed():
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print("About")
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func _on_quit_pressed():
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get_tree().quit()
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