nc5432
|
00c83b55f1
|
Worked on culling the water inside of the boat
|
2025-02-20 13:42:18 -05:00 |
|
nc5432
|
d1dc134ecb
|
Added boat
|
2025-02-20 12:11:06 -05:00 |
|
nc5432
|
e93af3f8f0
|
Got the basic sum of sines shader translated to buoyancy
|
2025-02-19 23:40:48 -05:00 |
|
nc5432
|
09d1c37d9d
|
Started work on buoyancy
|
2025-02-19 15:09:30 -05:00 |
|
nc5432
|
b0f7ed78b4
|
Tweaked parameters
|
2025-02-02 15:51:18 -05:00 |
|
nc5432
|
960c7f1013
|
Fixed normals. Water looks more watery
|
2025-02-02 15:40:03 -05:00 |
|
nc5432
|
d78e055c20
|
Did more work on water shader. Normals on both are messed up
|
2025-02-02 00:09:30 -05:00 |
|
nc5432
|
13116c5596
|
Got first draft of the water shader implemented
|
2025-01-31 14:55:49 -05:00 |
|
nc5432
|
558db5f9a6
|
Configured for using Jolt Physics
|
2025-01-29 22:18:03 -05:00 |
|
nc5432
|
8c3178d7ba
|
Set up empty project with XR plugin
|
2025-01-29 13:33:31 -05:00 |
|
nc5432
|
7d2fcacdfa
|
Initial commit
|
2025-01-29 13:24:35 -05:00 |
|